Fan based production for computer games: User led innovation, the 'drift of value' and the negotiation of intellectual property rights
Journal article
Humphreys, Sal, Fitzgerald, Brian, Banks, John and Suzor, Nicolas. (2005). Fan based production for computer games: User led innovation, the 'drift of value' and the negotiation of intellectual property rights. Media International Australia Incorporating Culture and Policy: quarterly journal of media research and resources.
Authors | Humphreys, Sal, Fitzgerald, Brian, Banks, John and Suzor, Nicolas |
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Year | 2005 |
Journal | Media International Australia Incorporating Culture and Policy: quarterly journal of media research and resources |
Publisher | University of Queensland |
ISSN | 1329-878X |
Page range | 16 - 29 |
Research Group | Thomas More Law School |
Place of publication | Australia |
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https://acuresearchbank.acu.edu.au/item/85y80/fan-based-production-for-computer-games-user-led-innovation-the-drift-of-value-and-the-negotiation-of-intellectual-property-rights
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