Torres Strait Virtual Reality : A Reflection on the Intersection between Culture, Game Design and Research
Journal article
Loban, Rhett David. (2022). Torres Strait Virtual Reality : A Reflection on the Intersection between Culture, Game Design and Research. Games and Culture: a journal of interactive media. 17(3), pp. 311-327. https://doi.org/10.1177/15554120211020383
Authors | Loban, Rhett David |
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Abstract | This article is a reflection on the development of Torres Strait Virtual Reality (TSVR), a virtual reality game created to raise awareness of one of Australia’s First Nations people, Torres Strait Islanders. Through the development of TSVR, the author discovered that the processes of cultural protocols, game design and research, intersected and enriched each other to produce a culturally sound and culturally centred game. This article explores project examples of these intersections, such as the converging practices of community engagement and playtesting, and the role of Indigenous cultural influences in game design choices. The cultural focus of TSVR is best represented through the Torres Strait Cultural Tree as a conceptual framework. The Torres Strait Cultural Tree exemplifies how cultural traditions and knowledge can be used to anchor cultural reproductions in new mediums and offers an Indigenous cultural framework for developing cultural-centred games. |
Keywords | culture; Indigenous; community; game design; virtual reality |
Year | 01 Jan 2022 |
Journal | Games and Culture: a journal of interactive media |
Journal citation | 17 (3), pp. 311-327 |
Publisher | Sage Publications, Inc. (US) |
ISSN | 1555-4120 |
Digital Object Identifier (DOI) | https://doi.org/10.1177/15554120211020383 |
Web address (URL) | https://journals.sagepub.com/doi/10.1177/15554120211020383 |
Open access | Published as non-open access |
Research or scholarly | Research |
Page range | 311-327 |
Publisher's version | License All rights reserved File Access Level Controlled |
Output status | Published |
Publication dates | |
21 May 2021 | |
Publication process dates | |
Deposited | 16 Sep 2024 |
Additional information | © The Author(s) 2021. |
Place of publication | United States |
https://acuresearchbank.acu.edu.au/item/90y92/torres-strait-virtual-reality-a-reflection-on-the-intersection-between-culture-game-design-and-research
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