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Enhancing discipline specific skills using a virtual environment built with gaming technology

Smith, Shamus
Maund, Kim
Hilaire, Trevor
Gajendran, Thayaparan
Lyneham, Joy
Geale, Sara
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Abstract
This article describes use of a virtual environment in a multi-disciplinary context to enhance discipline specific skills. A virtual environment built by reusing gaming technology was modified in a collaboration across Computing, Construction Management and Nursing & Midwifery disciplines. A two-staged pilot evaluation considered (i) a construction management cohort engaged with regulatory building inspection critically analyzing their environment to determine compliance and (ii) a nursing cohort, building occupant's experience in a virtual fire drill. Feedback from cohorts was used to improve the virtual environment and reflect on the use of simulations in this context. Results suggest students appreciate graphical realism in the simulated environment and the ability for the virtual environment to enhance practicality in learning and to contextualize theory.
Keywords
simulated work environment, virtual environment, work-integrated learning, simulation, gaming technology
Date
2020
Type
Journal article
Journal
International Journal of Work-Integrated Learning
Book
Volume
21
Issue
3
Page Range
193-209
Article Number
ACU Department
School of Nursing, Midwifery and Paramedicine
Faculty of Health Sciences
Relation URI
DOI
Event URL
Open Access Status
Open access
License
All rights reserved
File Access
Open
Notes
Diamond open access.