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Designing co-located tabletop interaction for rehabilitation of brain injury
Duckworth, Jonathan ; Thomas, Patrick ; Shum, David ; Wilson, Peter
Duckworth, Jonathan
Thomas, Patrick
Shum, David
Wilson, Peter
Abstract
This paper surveys emerging design research on co-located group interaction with tabletop displays as an approach toward developing an upper-limb movement rehabilitation system for acquired brain injury (ABI). Traditional approaches and newer virtual reality interventions for physical therapy tend to focus on individuals interacting one-on-one with a therapist in a clinical space – this is both labor intensive and costly. Co-located tabletop environments have been shown to enhance the engagement of users, translating to skill acquisition. We describe the principles of group interaction that inform our understanding of motor rehabilitation using interactive media; explore four constructs from interactive tabletop research that may influence the design of co-located systems for rehabilitation: 1) physical space, 2) group awareness, 3) territoriality, and 4) interaction simultaneity; and consider how each construct can be expressed in particular design solutions for rehabilitation of ABI.
Keywords
Co-located, Group Interaction, Tabletop Display, Movement Rehabilitation, Acquired Brain Injury
Date
2013
Type
Conference item
Journal
Book
Lecture Notes in Computer Science
Volume
Issue
Page Range
391-400
Article Number
ACU Department
School of Behavioural and Health Sciences
Faculty of Health Sciences
Faculty of Health Sciences
Relation URI
Source URL
Event URL
Open Access Status
License
File Access
Controlled
