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Eurocentric values at play : Modding the colonial from the Indigenous perspective
Loban, Rhett ; Apperley, Thomas
Loban, Rhett
Apperley, Thomas
Author
Abstract
[Extract] Indigenous people and cultures are rarely included in digital games, and if they are it is often in a rather thoughtless manner. The indigenous peoples and cultures of many parts of the world have been portrayed in digital games in several ways that show little respect or understanding of the important
issues these populations face.
Keywords
gaming, indigenous perspective, indigenous culture, modding, eurocentric
Date
2019
Type
Book chapter
Journal
Book
Video Games and the Global South
Volume
Issue
Page Range
87-99
Article Number
ACU Department
School of Education
Faculty of Education and Arts
Faculty of Education and Arts
Collections
Relation URI
Event URL
Open Access Status
Open access
License
CC BY-NC-ND 4.0
File Access
Open
Notes
Copyright © by ETC Press 2019
TEXT: The text of this work is licensed under a Creative Commons Attribution-NonCommercial-NonDerivative 4.0 License (http:/ / creativecommons.org/licenses/ by-nc-nd/2.5/) IMAGES: All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights.
TEXT: The text of this work is licensed under a Creative Commons Attribution-NonCommercial-NonDerivative 4.0 License (http:/ / creativecommons.org/licenses/ by-nc-nd/2.5/) IMAGES: All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights.
