Loading...
User experience of mixed reality applications for healthy ageing : A systematic review
Lim, Kianying ; McGuckian, Thomas B. ; Cole, Michael H. ; Duckworth, Jonathan ; Wilson, Peter H.
Lim, Kianying
McGuckian, Thomas B.
Cole, Michael H.
Duckworth, Jonathan
Wilson, Peter H.
Abstract
Mixed reality (MR) technologies are being used increasingly to support healthy ageing, but past reviews have concentrated on the efficacy of the technology. This systematic review provides a synthesis of recent experimental studies on the instrumental, emotional and non-instrumental aspects of user experience of healthy older adults in relation to MR-related applications. The review was listed on PROSPERO, utilised a modified PICOS framework, and canvassed all published work between January 2010 to July 2021 that appeared in major databases (Scopus, PubMed, CINAHL, Web of Science, and the Cochrane Library). The literature search revealed 15 eligible studies. Results indicated that all included studies measured the instrumental quality of their applications, all but two studies measured the emotional reactions triggered by gameplay, and only six studies examined participants’ perception of non-instrumental quality of the applications. All included studies focused on improving a health domain such as cognitive or physical training. This suggests that the instrumental quality of the MR applications remains the focus of user experience studies, with far fewer studies examining the non-instrumental quality of the applications. Implications for game design and future research are discussed.
Keywords
mixed reality, e-games, user experience, healthy ageing, systematic review
Date
2023
Type
Journal article
Journal
Cyberpsychology
Book
Volume
17
Issue
4
Page Range
1-29
Article Number
Article 5
ACU Department
School of Behavioural and Health Sciences
Faculty of Health Sciences
Faculty of Health Sciences
Relation URI
Source URL
Event URL
Open Access Status
Published as ‘gold’ (paid) open access
License
CC BY-SA 4.0
File Access
Open
