Eurocentric values at play : Modding the colonial from the Indigenous perspective

Book chapter


Loban, Rhett and Apperley, Thomas. (2019). Eurocentric values at play : Modding the colonial from the Indigenous perspective. In In Penix-Tadsen, Phillip (Ed.). Video Games and the Global South pp. 87 - 99 ETC Press. https://doi.org/10.1184/R1/8148680
AuthorsLoban, Rhett and Apperley, Thomas
EditorsPenix-Tadsen, Phillip
Abstract

[Extract] Indigenous people and cultures are rarely included in digital games, and if they are it is often in a rather thoughtless manner. The indigenous peoples and cultures of many parts of the world have been portrayed in digital games in several ways that show little respect or understanding of the important
issues these populations face.

Keywordsgaming ; indigenous perspective; indigenous culture ; modding; eurocentric
Page range87 - 99
Year01 Jan 2019
Book titleVideo Games and the Global South
PublisherETC Press
Place of publicationUnited States
Edition1
ISBN978-0-359-64139-0
Digital Object Identifier (DOI)https://doi.org/10.1184/R1/8148680
Web address (URL)https://press.etc.cmu.edu/books/video-games-and-global-south
Open accessOpen access
Research or scholarlyResearch
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Open
Output statusPublished
Publication dates
Online2019
Publication process dates
Deposited08 Aug 2024
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Copyright © by ETC Press 2019

TEXT: The text of this work is licensed under a Creative Commons Attribution-NonCommercial-NonDerivative 4.0 License (http:/ / creativecommons.org/licenses/ by-nc-nd/2.5/)

IMAGES: All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights.

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